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AuthorForum: PowerTCP Sockets for .NET (Secure and Standard)
Topic: Cheating with Threads
cambler

From: Redmond, WA USA
Posts: 102
Member Since: 04/14/03
posted December 17, 2003 12:30 PM

I've written a proof-of-concept application that accepts connections on a socket, does some serious processing, and then returns some data. The delay from connection to return can be as high as 10 minutes, but with all timeouts off, who cares?

In essence, I'm using the fact that the library calls the connection method on its own thread as a cheater's way of creating a distributed, multithreaded computation engine.

Anyone see any problems with this that I might have missed?
Tony Priest



From: Utica, NY USA
Posts: 8466
Member Since: 04/11/00
posted December 17, 2003 4:59 PM

I wouldn't really describe it as "cheating".

What we did was implement non-blocking behavior in a more effective way than in our previous products.

Plus it has performance benefits.

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